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Use of Digital Games in Writing Education: An Action Research on Gamification
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M. BAL, "Use of Digital Games in Writing Education: An Action Research on Gamification," CONTEMPORARY EDUCATİONAL TECHNOLOGY , vol.10, no.3, pp.246-271, 2019

BAL, M. 2019. Use of Digital Games in Writing Education: An Action Research on Gamification. CONTEMPORARY EDUCATİONAL TECHNOLOGY , vol.10, no.3 , 246-271.

BAL, M., (2019). Use of Digital Games in Writing Education: An Action Research on Gamification. CONTEMPORARY EDUCATİONAL TECHNOLOGY , vol.10, no.3, 246-271.

BAL, MAZHAR. "Use of Digital Games in Writing Education: An Action Research on Gamification," CONTEMPORARY EDUCATİONAL TECHNOLOGY , vol.10, no.3, 246-271, 2019

BAL, MAZHAR. "Use of Digital Games in Writing Education: An Action Research on Gamification." CONTEMPORARY EDUCATİONAL TECHNOLOGY , vol.10, no.3, pp.246-271, 2019

BAL, M. (2019) . "Use of Digital Games in Writing Education: An Action Research on Gamification." CONTEMPORARY EDUCATİONAL TECHNOLOGY , vol.10, no.3, pp.246-271.

@article{article, author={MAZHAR BAL}, title={Use of Digital Games in Writing Education: An Action Research on Gamification}, journal={CONTEMPORARY EDUCATİONAL TECHNOLOGY}, year=2019, pages={246-271} }